Pac-Man Kill Screen Explained Pac-Man Kill Screen Explained begin-post-stats Retro Game Mechanics Explained • 144K views end-post-stats begin-duration 11:32 end-duration Math topics: _Algorithms_##Algorithms##_Maxima_and_minima_##Maxima and minima##_Algorithm_##Algorithm##_Bi-directional_text_##Bi-directional text##_Numbers_##Numbers##_7_(number)_##7 (number)##_Finite_set_##Finite set##_Number_##Number Other topics: _Units_of_information_##Units of information##_Byte_##Byte##_Bit_##Bit##_8-bit_##8-bit##_Nothing_##Nothing##_0_(number)_##0 (number)##_Zero-based_numbering_##Zero-based numbering##_Space_(punctuation)_##Space (punctuation)##_Computer_architecture_##Computer architecture##_Integer_overflow_##Integer overflow##_Binary_number_##Binary number##_Computer_data_storage_##Computer data storage video-id: NKKfW8X9uYk channel_Retro_Game_Mechanics_Explained_ So What Learning Algorithms , Computer architecture , Nothing , Numbers , Units of information Sunday, January 21, 2018 Share Share