20. Dynamic Programming II: Text Justification, Blackjack

20. Dynamic Programming II: Text Justification, Blackjack

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MIT OpenCourseWare • 209K views

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Math topics:
_Mathematical_optimization_##Mathematical optimization##_Dynamic_programming_##Dynamic programming##_Mathematical_optimization_##Mathematical optimization##_Greedy_algorithm_##Greedy algorithm##_Theoretical_computer_science_##Theoretical computer science##_Time_complexity_##Time complexity##_Algorithm_##Algorithm##_Shortest_path_problem_##Shortest path problem##_Addition_##Addition##_Addition_##Addition##_Plus_and_minus_signs_##Plus and minus signs##_Summation_##Summation##_Directed_graphs_##Directed graphs##_Directed_acyclic_graph_##Directed acyclic graph##_Directed_graph_##Directed graph##_Topological_sorting_##Topological sorting##_Mathematical_relations_##Mathematical relations##_Recurrence_relation_##Recurrence relation##_Partial_function_##Partial function##_Graph_(discrete_mathematics)_##Graph (discrete mathematics)
Other topics:
_Language_##Language##_Recursion_##Recursion##_Word_##Word##_Writing_##Writing##_Programming_languages_##Programming languages##_LaTeX_##LaTeX##_Haskell_(programming_language)_##Haskell (programming language)##_Python_(programming_language)_##Python (programming language)##_Control_flow_##Control flow##_Recursion_(computer_science)_##Recursion (computer science)##_For_loop_##For loop##_Control_flow_##Control flow
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